Standard Deck Tech – Five-Color Bring to Light

So, funny story. I uploaded all the Bring to Light videos for this week’s article to YouTube, but I made them private until around when the article was published. However, I unknowingly made the playlist they were contained in public. This meant that people could see the playlist, but none of the videos contained within were available to watch. So all week I’ve been getting messages about how I’ve been teasing people with a Bring to Light series of videos and no actual videos.

If nothing else, it was nice to know that the interest for a Bring to Light deck was there! But I’m not the only person you have to thank for this article. Devon Odzana made the Top 8 with the list at a recent SCG IQ in Bethlehem. While sometimes these events can contain a higher-than-average number of home brews, sometimes that’s a good thing! Take a look at the list in question.

5-Color Bring to Light by Devon Odzana

Without fail, my favorite thing about Bring to LIght is the fact that it’s an extremely versatile tutor in a format that doesn’t have many. And not only that, paying five mana to cast a five-mana spell means we sometimes don’t even lose any value. Sure, sometimes you’re paying five mana to cast something like Anguished Unmaking, losing two mana in the process, but then you remember you’d be paying at least two mana for an old fashioned tutor anyway!

My biggest pet peeve is that Bring to Light can’t get planeswalkers, but maybe that would be a little too strong. Let’s see just how strong the card still is anyway.

This definitely performed better than I expected. My other favorite part about Bring to Light is that you can add so many one-ofs to your deck and simply search them out when needed. Unfortunately, in a post-vehicle world, we’re unable to get artifacts with our Bring to Light, meaning we can never live the dream of searching out a Skysovereign, Consul Flagship (geez, that’s a ridiculously long name). On the other hand we can get anything from a Thalia’s Lieutenant, to a Gisela, the Broken Blade, to a Fumigate, all of which have their own uses.

One thing about the deck is that the mana base was surprisingly stable, which I wasn’t expecting from a five-color deck. We seemed to have just enough basics, and our casting costs were pretty modest, so that was nice. The best part, I would argue, is how easily it was to consistently cast Emrakul, the Promised End, and we even had some Nahiri, the Harbinger in case it proved more difficult.

Two cards I could see adding room for are Confiscation Coup and Cataclysmic Gearhulk. Even a copy of Liberating Combustion sounds cool (you may have to look that one up); dealing six damage should kill most anything and searching up a planeswalker for next turn isn’t the worst. I’d also be lying if I said I didn’t want one copy of The Gitrog Monster in the deck to search out. I now think the biggest problem with Bring to Light is not having enough room for all the cool cards I want to add! Maybe I’ll just try some out for fun.

Anyway, that’s all we have. If you guys have the chance, be sure to play around with the card choices and let me know what you discover! The deck was super fun and could prove that there’s still some life in Bring to Light yet. Thanks for reading and I’ll catch ya next week!

Frank Lepore
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Frank Lepore

Frank Lepore has played Magic for over 20 years, in which time he has created popular columns like The Leporatory, The Lepore Report, and Modern Monday. In addition to a Grand Prix Top 8 and being a member of the 2014 Magic Community Cup, he recently added a Pro Tour Top 8 to his resume at his very first Pro Tour.
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Published:December 22, 2016

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